A plate-wearing melee class built around runic power and disease, with strong self-healing and anti-magic tools. Tanks as Blood and deals melee damage as Frost or Unholy.
ArmorPlate
RolesTank · Melee DPS
BloodlustNo
Battle resRaise Ally
InterruptMind Freeze
Group utility
- Death Grip — ranged taunt and enemy pull, core for grabbing or repositioning mobs
- Anti-Magic Zone — group-wide magic damage reduction raid cooldown
- Raise Ally — battle resurrection in combat
- Gorefiend's Grasp — mass-grip pulls a whole pack together